We have a name and a release window of late next year.
"The Dragon Age team has been working on Dragon Age III: Inquisition for almost two years now," said general manager Aaryn Flynn. "We've been poring over player feedback from past games and connecting directly with our fans. They haven't held back, so we’re not either. With [this game], we want to give fans what they’re asking for -- a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral."
Like I said, not a whole lot of specifics, but Flynn did mention a bit about the engine. "At the same time, we know we need new technology to truly make this vision become fully realized. And we've been working with DICE to make Frostbite 2 the foundation for the engine that is going to power Dragon Age III."
"The Dragon Age team has been working on Dragon Age III: Inquisition for almost two years now," said general manager Aaryn Flynn. "We've been poring over player feedback from past games and connecting directly with our fans. They haven't held back, so we’re not either. With [this game], we want to give fans what they’re asking for -- a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral."
Like I said, not a whole lot of specifics, but Flynn did mention a bit about the engine. "At the same time, we know we need new technology to truly make this vision become fully realized. And we've been working with DICE to make Frostbite 2 the foundation for the engine that is going to power Dragon Age III."